The Open Network (TON) blockchain is gearing up for a significant influx of users from the popular Web3 game, Hamster Kombat. To accommodate the expected surge in demand, TON has proactively requested its validators to prepare for the onboarding of millions of new users.
Anticipating Bandwidth Surge:
A Telegram channel dedicated to TON validators, developers, and integrators issued a warning on September 25, alerting them to the impending increase in bandwidth requirements. The announcement emphasized the importance of high availability from validators to ensure a smooth user experience for Hamster Kombat players.
Key Actions for Validators:
Hamster Kombat's Growing User Base:
Hamster Kombat, a Telegram-based game, has garnered a massive following, boasting over 100 million monthly active users. The game's popularity has skyrocketed, making it one of the fastest-growing apps in history.
Sébastien Borget, co-founder of The Sandbox metaverse, has praised Telegram-based games for their potential to revolutionize the play-to-earn gaming model. He highlighted the rapid growth and network effects that these games can achieve in the Web3 space.
Hamster Kombat's Future Plans:
In addition to preparing for the influx of users, the Hamster Kombat team has unveiled its roadmap for the remainder of 2024 and 2025. The plans include:
Conclusion:
The partnership between TON and Hamster Kombat demonstrates the growing potential of blockchain technology in the gaming industry. As Hamster Kombat's user base continues to expand, TON's ability to handle the increased demand will be crucial to its success.
September 2024, Cryptoniteuae